Not so sure you want to silence errors, but if you do, here’s how you do it:
This can be useful if you are connecting to a space that you know for sure will generate some annoying errors and you can ignore them.
game.logger.enabled.error = false
Not so sure you want to silence errors, but if you do, here’s how you do it:
This can be useful if you are connecting to a space that you know for sure will generate some annoying errors and you can ignore them.
game.logger.enabled.error = false