I was just trying to use game.playSound again, but I’m getting this error. I think it might be related to a CORS problem. If that is the issue, is there a way to upload the sound file to the Gather CDN like we do for images?
I updated my bucket with a CORS policy, and it seems to be working now.
Just out of curiosity, was requiring a CORS policy added in the latest update on the client-side? I know we used to use this same S3 bucket before without a CORS policy, and we never had an issue previously.
Ive checked if I can edit something in DigitalOcean, but the Projekt there doesnt have any relateable Options. Ive found some Options for Apps and Spaces at DigitalOcean, but thats not the type of the AzuraCast Application Im using…
Can anyone please help to find clarification on where the problem is burried?
This looks like a use case we internally don’t support so the recent changes didn’t cover (but the previous implementation would allow to). It should be easy to restore it, by adding an additional flag for “streams”, do you currently use this with the game.playSound API?
Thanks for the update. Could you expand on what these options actually do? Specifically the isPositional and stream. Documenting changes in the functionality will help as the sound features change in the next quarter (per Liz on Slack).