Game.move() function not working

Noticed that game.move has some issue targeting playerIds. I now get an error,

[error from gs] 500: error processing action move: Error: player not found

Some other functions that allow targets still seem to work (e.g. teleport and ghost), but it’s unclear why game.move is no longer working. Anyone experiencing this as well? Is this a known bug @npfoss?

Thanks!
Kevin

uh, this is not a known bug and nothing has changed with this recently afaik

you’re sure the playerId works for other actions?

Yup, I’ll dm you my test snippet real quick. Your insights are greatly appreciated!