Have you seen the new text/font features in the mapmaker? They are excellent because the text looks to actually be vectorized, so zooming in and out doesn’t skew the text like our text images normally do. Upon digging into the object properties of the new text feature, the “text” object property looks pretty simple and useable. However, when trying to use setObject via the websocket API to create objects with the text property, it doesn’t seemed allowed in the current version.
Has anyone else seen this or found a workaround? @Bill_Uncork-It Is there a new version of the game engine planned for release that would allow us to leverage the “text” object property?
Would love to get your insights on this @npfoss