How to use game.notify()?

There is a function in the websocket API called notify: Game | @gathertown/gather-game-client

I have tried testing this functionality to see what a notification looks like/does, but I can’t seem to trigger it. I tried calling it with just text (game.notify(“HELLO!”)) and by creating a new Notification (JS style) but I am not having any luck.

This is a function which I believe only works in Experience spaces, though I have yet to test it fully. It should create a popup in the upper right, similar to some of the “Achievment” style popups that new accounts will see.

The Escape the Island makes use of it in the potions puzzles.

Ah, thank you so much! Yes I remember seeing them in the Escape the Island experience now. I will play with them :slight_smile: