I have tried testing this functionality to see what a notification looks like/does, but I can’t seem to trigger it. I tried calling it with just text (game.notify(“HELLO!”)) and by creating a new Notification (JS style) but I am not having any luck.
This is a function which I believe only works in Experience spaces, though I have yet to test it fully. It should create a popup in the upper right, similar to some of the “Achievment” style popups that new accounts will see.
The Escape the Island makes use of it in the potions puzzles.
I have found the function game.notify() to fail even on event/experience spaces. It appears as though it’s looking for a playerUid but does not have a parameter to provide the UID to the function.
Here is the message logged to the console when attempting to use game.notify("Test");
Failed to process event playerNotifies with error: {"message":"Cannot find playerUid corresponding to encId 0","stack":"Error: Cannot find playerUid corresponding to encId 0\n at Engine.engine.onevent (/Users/someone/Developer/Gather/MyProject/node_modules/@gathertown/gather-game-client/dist/sr