Player name Loading and Recording from context

game.subscribeToEvent(“playerJoins”, (data, context) => {
console.log(context?.player?.name );

i use this in my script i see lot player name equal Loading and Recording, in my space not player this name, this is normal ?

The “Recording” is the avatar created when recording a meeting. It appears as a camera with the name “Recording”. Here is the documentation for that:

I’m not sure about the “Loading”, it might be a timing issue that the game client has the player join event, but does not have the player data. This is speculation.